NN:=MA(CLOSE,1); LL:=(LOW+HIGH+CLOSE)/3; BBB:=MA(LL,5); HH:=HHV(BBB,10); LB:=MA(LL,5); MM:=LLV(LB,10); TTR:=SUM(MAX(MAX((HIGH-LOW),ABS((HIGH-REF(CLOSE,1)))),ABS((LOW-REF(CLOSE,1)))),5); HD:=(HIGH-REF(HIGH,1)); LD:=(REF(LOW,1)-LOW); DMP:=(SUM(IF(((HD>0) AND (HD>LD)),HD,0),5)); DMM:=SUM(IF(((LD>0) AND (LD>HD)),LD,0),5); SSS:=(((DMP)*100)/TTR); FFF:=((DMM*100)/TTR); DDD:=(MA(((ABS((FFF-SSS))/(FFF+SSS))*100),3)); WW1:=(IF(((DDD>88) AND (SSS<5.8)),80,0)); 出击:IF(WW1=0 AND C>O AND REF(WW1,1)=80,80,0);